Rewards earned from the various chests

The numbers shown in the game are often minimums and may understate actual rewards. Based on collected data, estimates of the average rewards (and range) of coins, parts, and gems from the various chests are as follows:

Chest Type Coins* Common Rare Epic Legendary Gems
Common (3h) 2730 (2250-6000) 22.6 (18-27) 2.7 (2-6) 0.06 (0~3) 0.003 (0~3)  
Uncommon (6h) 5490 (4500-9000) 33.8 (29-38) 4.17 (2-10) 0.6 (0-6) 0.05 (0~3)  
Rare (8h) 10920 (9000-15000) 50.7 (45-56) 9.2 (6-12) 1.5 (0-6) 0.15 (0~3)  
Epic (12h) 22260 (18000-27000) 80.6 (68-90) 13.7 (9-18) 7.5 (6-9) 0.3 (0~3)  
Champion (24h) 54150 (46000-64000) 124 (113-135) 5 (0-29) 13.5 (12-15) 1.8 (0~3)  
Legendary 27500 (22500-34000) 124 (113-135) 5 (0-29) 13.5 (12-15) 3 (3)  
Free/Video 1432.5 (1125-4500) 22.6 (18-27) 2.7 (2-6) 0.06 (0-3) 0.003 (0-3) 1.66 (1-3)
VIP 3000 (2250-6000) 22.6 (18-27) 2.7 (2-6) 0.06 (0-3) 0.003 (0-3) 60 (60)
10 Wins 5490 (4500-9000) 33.8 (29-38) 4.17 (2-10) 0.6 (0-6) 0.05 (0-3) 3.33 (2-5)

Please note that experience will vary based on number of customizations already owned as coins are increased for duplicate customizations as follows: 1000 coins for a Common Customization, 2000 coins for Rare, 3000 coins for Epic, and 4000 coins for Legendary.

These numbers may be updated as more data is collected. The underlying data is available here

Order of cup chests

Cup chests have a specific sequence:

This is made up of 87 Common(3h), 3 Uncommon(6h), 18 Rare(8h), 2 Epic(12h) and 1 Champion(24h) Chest

  • All chests, other than common, are always followed by a common chest
  • 72.4% of common chests are followed by another one

In terms of consecutive common chests, percentages as follows:

Percent Minimum number of common chests
96% at least 2 common chests
75% at least 3 common chests
50% at least 4 common chests
37.5% at least 5 common chests
4% 6 common chests

Relative Value of Cup Chests

Chest Value Chart
Common/3h 53.35 ▪️
Uncommon/6h 127.25 ◾️
Rare/8h 271.6 ⬛️▪️
Epic/12h 699.8 ⬛️⬛️⬛️▪️
Champion/24h 1679.75 ⬛️⬛️⬛️⬛️⬛️⬛️⬛️⬛️▪️
Legendary 2026.5 ⬛️⬛️⬛️⬛️⬛️⬛️⬛️⬛️⬛️⬛️

Average coins earned are divided by 200 as this is the amount of scrap coins can be converted to if used to buy common or rare parts in the shop

Similarly, the following chart indicates the relative acrap value of buying chests and alternatives in the PE Shop

Item Scrap per point Chart
Coins 1 ⬛️
Common parts 1 ⬛️
Rare parts 2.5 ⬛️⬛️◾️
Epic parts 4 ⬛️⬛️⬛️⬛️
Legendary parts 4 ⬛️⬛️⬛️⬛️
Common chest 2.65 ⬛️⬛️◾️
Uncommon Chest 4.25 ⬛️⬛️⬛️⬛️▪️
Rare Chest 6.8 ⬛️⬛️⬛️⬛️⬛️⬛️◼️
Epic Chest 8.75 ⬛️⬛️⬛️⬛️⬛️⬛️⬛️⬛️◼️
Champion Chest 11.2 ⬛️⬛️⬛️⬛️⬛️⬛️⬛️⬛️⬛️⬛️⬛️
Scrap 8 ⬛️⬛️⬛️⬛️⬛️⬛️⬛️⬛️

The following indicates expected payoffs using 5000 gems to earn chests in cup races

Per 5000 gems Minimum Average
Coins 1,200,239 1,457,564
Common 7,197 8,677
Rare 812 1,184
Epic 64 169
Legendary 0 15
Scrap value 13,806 27,190

Adventure Chests

The gems, coins, and parts vary based on the level of the chest. The level of the chest depends in the distance travelled. For normal maps, Level 1 Is reached at 500m, and increases by 1 for every additional 500m. For the hard maps (Intense City, Forest Trials, and Raging Winter), Level 1 is reached at 100m and increases by 1 for every additional 100m.

Gems: One gem is earned at Level 1, a second at Level 4, and an additional one every fourth level thereafter; however, for the hard maps, the second gem is earned at Level 5, and an additional one every fifth level thereafter. Total gems are capped at 8 per run.

Coins: Coins earned are 1000 + 400 coins for every level. The first chest level is achieved by reaching 500m, and the level goes up every 500m thereafter; however, for the hard maps, levels are incremented every 100m and coins increase by 200 for each level. Additional coins are earned if a duplicated paint/skin would have been awarded (common=1000 coins, rare=2000 coins).

Parts: Parts awarded from adventure chests are variable but step up at certain levels with parts similar to that of the following chests:

Level Chest
1-6 Common (at least 18 common and 2 rare parts)
7-12 Uncommon (at least 29 common 2 rare parts)
13+ Rare (at least 45 common and 6 rare parts)

The parts awarded differ for the hard maps (Intense City, Forest Trials, and Raging Winter):

Level Chest
1-5 Common (at least 18 common and 2 rare parts)
6+ Uncommon (at least 29 common 2 rare parts)

Accordingly, from a parts perspective, it appears best to at least reach 6500m (Level 13 chest), except for the three hard maps, where there is no improvement in parts beyond 600m i.e. Level 6.

Trove Chests

There are 90 key points available; 18 from each of five different adventure maps. Each level has one 7️⃣ key, two 3️⃣ keys and five 1️⃣ keys. For every 10 key points, a new trove chest is opened. Higher level trove chests have better rewards as follows:

Level Chest
1-2 Uncommon (at least 29 common 2 rare parts)
3-5 Rare (at least 45 common and 6 rare parts)
6-7 Epic (at least 68 common, 9 rare and 6 epic parts)
8-9 Champion (at least 113 common and 12 epic parts - 60% legendary)

Weekly Team Chest

Rewards vary depending on the level of the chest at the end of the week. Teams start the week at Level 1 and need to travel 65km in total to reach Level 2. The distance required increases by 30km for each additional level e.g. 95km to go from Level 2 to Level 3, 125km to go from Level 3 to Level 4, etc.

Gems: Gems awarded start at 7 for Level 1 and increase by 2 for each level until they hit the cap of 50 (Level 23+).

Coins: Coins start at 24000 for Level 1 and increase by 4000 for each level until they hit the cap of 200000 (Level 45+).

Parts: Parts awarded are random but do step up at specific levels. Parts awarded are similar to the following chests:

Level Chest
1-2 Common (at least 18 common and 2 rare part)
3-5 Uncommon (at least 29 common and 2 rare parts)
6-9 Rare (at least 45 common and 6 rare parts)
10-13 Epic (at least 68 common, 9 rare and 6 epic parts)
14-17 Champion (at least 113 common and 12 epic parts)
18+ Legendary (at least 113 common, 12 epic and 3 legendary parts)

Accordingly, there is a strong incentive to reach Level 18 in order to secure legendary parts for all team members

Level Km Coins =20K+4KxLevel Gems =5+2xLevel Common Rare Epic Legendary
1–2 0-159 24000-28000 7-9 (18~27) (2~6) 2% (3) 0.1% (3)
3-5 160-624 32000-40000 11-15 (29~38) (2~10) 13% (3~6) 1.8% (3)
6-9 625-1664 44000-56000 17-23 (45~56) (6~12) 33% (3~6) 5% (3)
10-13 1665-3184 60000-72000 25-31 (68~90) (9~18) (6~9) 10% (3)
14-17 3185-5184 76000-88000 33-39 (113~135) 20% (17~29) (12~15) 60% (3)
18-22 5185-8359 92000-108000 41-48 (113~135) 20% (17~29) (12~15) (3)
23-44 8360-31239 112000-196000 50 (113~135) 20% (17~29) (12~15) (3)
45+ 31240+ 200000 50 (113~135) 20% (17~29) (12~15) (3)

Season Bonus Chest

This chest requires a premium pass to open it. Rewards vary depending on the level of the chest at the end of the month. On completing the season (50k), the chest will start at level 1. The level of the chest will go up by one for each additional 1k traveled beyond 50k on the trophy road until level 200 (249k)

Gems: Gems awarded start at 11 for Level 1 and increase by 1 for each additional level up to a maximum of 210 gems at level 200.

Coins: Coins start at 5500 for Level 1 and increase by 500 for each additional level up to 105000 coins at level 200.

Parts: Parts awarded are random but do step up at specific levels. Parts awarded are similar to the following chests:

Level Chest
1-9 Common (at least 18 common and 2 rare part)
10-19 Uncommon (at least 29 common and 2 rare parts)
20-29 Rare (at least 45 common and 6 rare parts)
30-200 Epic (at least 68 common, 9 rare and 6 epic parts).
Level Km Coins =5000+500xLevel Gems =10+Level Common Rare Epic Legendary
1-9 50-58 5500-9500 11-19 (18~27) (2~6) 2% (3) 0.1% (3)
10-19 59-68 10000-14500 20-29 (29~38) (2~10) 13% (3~6) 1.8% (3)
20-29 69-78 15000-19500 30-39 (45~56) (6~12) 33% (3~6) 5% (3)
30-199 79-248 20000-104500 40-209 (68~90) (9~18) (6~9) 10% (3)
200 249+ 105000 210 (68~90) (9~18) (6~9) 10% (3)

Data